Sekiro Grappling Hook UE4
Little project made in C++ inside Unreal Engine 4 recreating the grappling hook mechanic from Sekiro: Shadows Dies Twice.
The principal project features are the following:
- Creation and layout of the assets that simulates the first part of the game.
- Creation of the 4 different grapple hook jump animations inside UE4 using the Control Rig engine feature.
- Creation and management the grapple point detection system.
- Grappling jump movement along the animations.